Agents
Agents are the core of Pawz — autonomous AI personas that chat, use tools, remember context, and collaborate.Creating an agent
- Go to Agents in the sidebar
- Click Create Agent
- Fill in the basics:
- Name — displayed in chat and dock
- Avatar — choose from 50 sprite avatars
- Color — pick from 7 accent colors
- Bio — short description of what this agent does
Templates
Templates pre-configure skills and personality for common use cases:Personality settings
Each agent has three personality axes:Model selection
Each agent can use a different model:- Default — uses the engine’s default model
- Specific model — pick from the well-known model catalog or type any model name
- Gemini: gemini-2.5-pro, gemini-2.5-flash, gemini-2.0-flash
- Anthropic: claude-sonnet-4, claude-haiku-4, claude-opus-4
- OpenAI: gpt-4o, gpt-4o-mini, o1, o3-mini
Skills
Toggle which tools an agent can use:web_search · web_fetch · browser · read · write · exec · image · memory_store · cron · message
See the Skills guide for the full skill vault.
Soul files
Every agent gets three markdown files that define its identity:
Additional standard files:
- AGENTS.md — Operating rules, priorities, memory usage
- TOOLS.md — Notes about local tools and conventions
Soul file auto-seeding
When a new agent is created, Pawz automatically seeds its soul files so the agent knows who it is from the very first conversation. The seeding process only writes files that don’t already exist, so your edits are never overwritten. The auto-seeded files are:
:::tip
Soul files are stored in the
agent_files database table, keyed by (agent_id, file_name). Each agent can have any number of additional files beyond the three defaults — agents can create their own files using the soul_write tool during conversation.
:::
For agents created by the orchestrator (backend agents), soul files are seeded automatically on the next app load. The IDENTITY.md file includes the agent’s assigned role and specialty from the project.
Backend agents
In addition to agents you create manually (stored inlocalStorage), Pawz supports backend agents created programmatically by the orchestrator when it plans a project.
Storage schema
Backend agents live in theproject_agents SQLite table:
Specialties
When the orchestrator creates agents for a project, it assigns each one a specialty:
:::info
Backend agents appear on the Agents grid with an “AI-Created” badge. They are merged into the local agent list on load and receive unique sprite avatars automatically. Their names are derived from the
agent_id with hyphens replaced by spaces and title-cased.
:::
Agent-scoped history
When multiple agents share a session (e.g., during orchestration or inter-agent delegation), each agent only sees messages relevant to its own context. Cross-agent tool results fromagent_send_message and agent_read_messages are filtered out for non-default agents.
This prevents context pollution — one agent’s delegation results won’t confuse another agent’s conversation flow. The orchestrator boss agent sees all messages (unfiltered) to maintain full situational awareness.
Agent policies
Agent policies control which tools an agent is allowed to use. This lets you create restricted agents that can only read files, or fully-empowered agents that can execute shell commands.Policy modes
Tool classifications
Pawz classifies built-in tools into two groups: Safe tools (read-only, low risk):Policy presets
Four presets are available for quick setup:Additional policy options
:::caution
Policies are stored per-agent in
localStorage under the paw_agent_tool_policies key. Clearing browser storage resets all policies to the default (unrestricted).
:::
Avatar system
Pawz ships with 50 pixel-art avatar sprites in a 1980s Japanese style. The sprites are 96×96 PNG files located atsrc/assets/avatars/1.png through src/assets/avatars/50.png.
- A random avatar (1–50) is assigned at agent creation
- The avatar is stored as a numeric string (e.g.
"5") in the agent’savatarfield - You can change an agent’s avatar at any time in the edit view
- Legacy emoji avatars are automatically migrated to sprite avatars on load
- Backend agents get specialty-based avatar assignments: coder →
10, researcher →15, designer →20, communicator →25, security →30, general →35, writer →40, analyst →45
5. If you want to identify agents by specialty at a glance, backend agents are assigned themed sprite numbers based on their role.
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Agent dock
The dock is a floating tray at the bottom-right of the screen:- Shows all your agents as circular avatars
- Click an avatar to open a mini-chat popup
- Unread badge shows new messages
- Collapse/expand with the toggle button
- Tooltips show agent name on hover
Mini-chat
Each agent has a Messenger-style chat window:- Opens as a popup from the dock
- Real-time streaming responses
- Full tool execution with approval flow
- Independent session per agent
- Drag to reposition
System prompt
For advanced users: override the agent’s system prompt entirely. This replaces all auto-generated instructions. Use this when you need full control.Boundaries
Add custom rules the agent must follow, like:- “Never share API keys”
- “Always ask before deleting files”
- “Keep responses under 200 words”

